FINHUB Insights

EA · Q4 FY26 · Jan 1 – Mar 31, 2026

Electronic Arts Q4 FY26: where the revenue came from and where it went

Electronic Arts Q4 FY26: revenue $2.1B (+12% year over year). Net profit $0.5B. Largest cohort Transferred Over Time $1.5B. The whole income statement as a sankey diagram from the SEC filing.

Period
Jan 1 – Mar 31, 2026
Reported
May 11, 2026 10-K
Sankey diagram of Electronic Arts's income statement for Q4 FY26: revenue of $2.1 billion splits into segments and flows out into costs, taxes and net profit.

Tap the diagram to enlarge · figures in billions of dollars

Revenue$2.1B +12% year over year
Gross profit$1.8B 83% margin
Operating profit$0.6B 27% margin
Net profit$0.5B 22% margin

The numbers

All figures in billions of U.S. dollars, for Q4 FY26 (period ends Mar 31, 2026).
ItemValueShare of revenueYear over year
Revenue 2.1 100% +12%
Transferred Over Time 1.5 71% +21%
Transferred At Point in Time 0.6 29% −6%
Cost of revenue−0.419%
Gross profit1.883% margin+2pp
Sales & marketing−0.312%+0pp
G&A−0.29%−1pp
Other−0.735%+0pp
Operating profit0.627% margin+6pp
Tax−0.1
Net profit0.522%+8pp

Source of the numbers: structured XBRL data from the filing (10-K). The diagram is generated automatically and checked against EDGAR before release. The fourth quarter has no column of its own in an annual report, so it is the full year minus the first nine months. How we calculate it → About and methodology.

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