FINHUB Insights

TTWO · Q4 FY26 · Jan 1 – Mar 31, 2026

Take-Two Interactive Q4 FY26: where the revenue came from and where it went

Take-Two Interactive Q4 FY26: revenue $1.7B (+6% year over year). Net profit $-0.1B. Largest cohort Mobile $0.8B. The whole income statement as a sankey diagram from the SEC filing.

Period
Jan 1 – Mar 31, 2026
Reported
May 22, 2026 10-K
Sankey diagram of Take-Two Interactive's income statement for Q4 FY26: revenue of $1.7 billion splits into segments and flows out into costs, taxes and net profit.

Tap the diagram to enlarge · figures in billions of dollars

Revenue$1.7B +6% year over year
Gross profit$0.9B 56% margin
Operating profit$0B 1% margin
Net profit$-0.1B -4% margin

The numbers

All figures in billions of U.S. dollars, for Q4 FY26 (period ends Mar 31, 2026).
ItemValueShare of revenueYear over year
Revenue 1.7 100% +6%
Mobile 0.8 47% +13%
Console 0.7 41% +14%
PC and Other Products 0.2 12% −34%
Cost of revenue−0.741%
Gross profit0.956% margin+5pp
Sales & marketing−0.423%−2pp
G&A−0.213%−1pp
Other−0.319%+0pp
Operating profit01% margin+239pp
Interest & other costs−0.1
Net profit-0.1-4%+232pp

Source of the numbers: structured XBRL data from the filing (10-K). The diagram is generated automatically and checked against EDGAR before release. The fourth quarter has no column of its own in an annual report, so it is the full year minus the first nine months. How we calculate it → About and methodology.

Older quarters