TTWO · Q4 FY26 · Jan 1 – Mar 31, 2026
Take-Two Interactive Q4 FY26: where the revenue came from and where it went
Take-Two Interactive Q4 FY26: revenue $1.7B (+6% year over year). Net profit $-0.1B. Largest cohort Mobile $0.8B. The whole income statement as a sankey diagram from the SEC filing.
- Period
- Jan 1 – Mar 31, 2026
- Reported
- May 22, 2026
Tap the diagram to enlarge · figures in billions of dollars
Revenue$1.7B
+6% year over year
Gross profit$0.9B
56% margin
Operating profit$0B
1% margin
Net profit$-0.1B
-4% margin
The numbers
| Item | Value | Share of revenue | Year over year |
|---|---|---|---|
| Revenue | 1.7 | 100% | +6% |
| Mobile | 0.8 | 47% | +13% |
| Console | 0.7 | 41% | +14% |
| PC and Other Products | 0.2 | 12% | −34% |
| Cost of revenue | −0.7 | 41% | |
| Gross profit | 0.9 | 56% margin | +5pp |
| Sales & marketing | −0.4 | 23% | −2pp |
| G&A | −0.2 | 13% | −1pp |
| Other | −0.3 | 19% | +0pp |
| Operating profit | 0 | 1% margin | +239pp |
| Interest & other costs | −0.1 | ||
| Net profit | -0.1 | -4% | +232pp |
Older quarters
-
Q3 FY26 12/2025Revenue $1.7B Net margin -5%
-
Q1 FY26 6/2025Revenue $1.5B Net margin -1%
-
Q2 FY25 9/2024Revenue $1.4B Net margin -27%
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